Joren

The Holy Guardian

God of Justice, Guardianship, and Competition


Alignment: Lawful Good

Goals and Purpose of the Faith:
To right wrongs and investigate injustices, punish the wicked, protect innocent and endangered individuals, promote truth and fairness, and encourage health and physical self-improvement.



Specialty Priests

Minimum Ability Scores: Wisdom 12, Strength 12 (For 5% Experience: 16 or better Wisdom or Strength)
(For 10% Experience: 16 or better in both Wisdom and Strength)
Races allowed: Human or Half-elf Gender Allowed: Both
Nonweapon and Weapon Proficiencies
Nonweapon Proficiency Required: Endurance Recommended: Reading/Writing, Religion.
Weapon Proficiency Required: None Group Crossovers: Priest, General, Warrior
Duties of the Priesthood: Guidance, Marriage, Missions, and Vigilance
Rights of the Religion in Altoria: Church Trials, tithes
Restrictions of the Faith: Fair and honorable fight must be maintained. No ranged weapon attacks.
Religious raiment: Helm and Chain or Plate armor
Armor and Weapons allowed: all armor and shields, all swords, dagger/dirk, spear, lance, javelin, knife.
Spheres of Influence: (Major) All, Combat, Divination, Necromantic, Protection, and Wards. (Minor) Guardian, Healing, Law, War.
Powers: Detect Lies (3 times/day), Laying on Hands (same as Paladin ability), Bless (3 times/day; at 8th level, the priest can cast it 6 times/day)
Turn Undead: -2
Special Followers: At 8th Level, a priest of Joren will receive 14 followers. They are 3 3rd level priests, 6 1st level priests, and 5 3rd level fighters as temple guards. Three of the priests and two of the fighters may be taken on adventures.
Place of Worship: temple Holy Day: First day of each month Offering: Valuables
Frequency of Offering: Monthly
Symbolic Animal: Unicorn Symbolic Weapon: Lance Symbolic Colors: Indigo and White

 

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