Alignment: Chaotic Good
Goals and Purpose of the Faith: Promotion of the Arts, educates the young in reading and writing, organize events of the arts, and perform.
Specialty Priests
Minimum Ability Scores: Wisdom 13, Charisma 14 (For 5% Experience: 16 or better in Wisdom or Charisma) (For 10% Experience: 16 or better in both Wisdom and Charisma)
Races allowed: Any human or demihuman Gender Allowed: Both
Nonweapon and Weapon Proficiencies
Nonweapon Proficiency Required: Reading/Writing, Any performing or artistic ability Recommended: Religion.
Weapon Proficiency Required: None Group Crossovers: Priest, General, Rogue
Duties of the Priesthood: Guidance, Marriage, Education, and Vigilance.
Restrictions of the Faith: 6-sided dice for hit points
Religious raiment: Laurel wreath and white tunic with violet trim
Armor and Weapons allowed: All bows, dart; no armor or shields.
Spheres of Influence: (Major) All, Charm, Creation, Divination, Protection, Summoning, and Sun. (Minor) Animal, Elemental, Guardian, Healing, Necromantic, and Plant.
Powers: Charm/Fascination (3 times/day), Soothing Word (3 times/day), Immune to 1st level Illusions, +2 to saving throws vs. other illusions.
Turn Undead: nil
Special Followers: At 8th level, a priest of Prancephony will receive 34 followers. They are 3 3rd level priests, 6 1st level priests, 5 1st level fighters and 20 normal men and women each with artistic ability, dancing, singing, or musical instrument proficiency. On adventures, three of the priests, two of the fighters, and 4 normal men and women may be taken.
Place of Worship: Temple, Museum, or Performance Hall Holy Day: Festivals Offering: Artistic Creations
Frequency of Offering: Varies
Symbolic Animal: Song bird Symbolic Weapon: Long bow Symbolic Colors: White and Violet