Alignment: Chaotic Good
Goals and Purpose of the Faith:
To keep animal species intact, To keep them from being hunted into extinction, To promote the balance between prey and predator, To promote an appreciation of the natural laws, and to encourage the free, wild, and natural state of life.
Minimum Ability Scores: Wisdom 9, Charisma 13 (For 5% Experience: 16 or better Wisdom or Charisma; For 10% Experience: 16 or better in both Wisdom and Charisma)
Races: Any, except dwarves. Gender Allowed: Both
Nonweapon and Weapon Proficiencies
Nonweapon Proficiency Required: Animal Handling Recommended: Animal Training, Riding, Hunting, Animal Lore, Tracking.
Weapon Proficiency Required: None Group Crossovers: Priest, General, Warrior
Duties of the Priesthood: Guidance, Marriage, Missions, and Vigilance
Religious raiment: Face paint/Animal masks/Head dress and Leather or Hide armor
Armor and Weapons allowed: Bill, cestus, club, dagger/dirk, knife, mace, main-gauche, stiletto, all swords and warhammer. All Non-metal armor, no shields.
Spheres of Influence: (Major) All, Animal, Charm, Divination, Protection, Travelers, (Minor) Combat, Creation, Healing, and Plant.
Powers: Identification of any natural monster or animal, Language/Communication (Animals), Soothing Word on natural monsters or animals (3 times/day), and at 5th level, Shapechanging (3 times/day)
Turn Undead: nil
Special Followers: At 9th level, a priest of the hunt will receive 22 followers. They are 1 5th level priest, 1 3rd level priest, 12 1st level priests, 1 3rd level ranger, and 7 1st level rangers. 3 of the priests and 2 of the rangers may be taken on adventures.
Place of Worship: Animal Sanctuary, anywhere in nature Holy Days: Full Moon Offering: Food
Frequency of Offering: Monthly
Symbolic Animal: Lion Symbolic Weapon: Club Symbolic Colors: Tan and Green